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I've been where the rock thing is usually down at the end of RVZ, and sometimes it's not there. I have no idea why it isn't there, but it might be because I didn't run over a trigger line or something. But I think a custom SOC attack may be difficult to create, but I would like to see what AKB has in mind for that kind of thing.
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What I meant was put back the spin dash and sprite it so the pony is charging forward instead of spinning.
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Oh! Like with their head down or something?
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Yeah. That would looks great IMO.
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that all would require having to customize the sprites, which isn't too hard, but keeping the overall quality is key, and simply transferring these sprites from one format to the next is time consuming as is, much less making new ones. This is possible, but for now we are focusing more on the characters we have to work with, and not as much on what we could do later once this is done (although this is just my view, akb could have something else to add later)
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Couldn't you just use the running sprites for it, or would they have to be totally custom?
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it would depend on how easy the running head mixes with the standing body from all angles. I'll have to look.
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I have risen from my grave to give a very important announcement:
The fun has been doubled.
Attachment 6261
Yeah, I know I said earlier that I wouldn't be finishing Luna off until after 2.1 came out, but I figured since it was pretty much almost done I decided to get a working beta uploaded. There's still a bit of work to do here (such as incomplete frames that have to be finished), so treat this one as a WIP. Another thing about this is that this WAD has an experimental SOC that will affect all other characters in the game.
As always, the download link is in the first post.
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Alright guys, quick update. The wonderful ShadowCM has allowed me to use his Applejack wad as a base for my own if I wanted to, so I decided to go ahead and make my own. All I can say about Applejack is that she is a bit different from other pony wads that I have done in the past.
And as always, the link to download is in the first post.
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On the character select screen it says Apple Jack can double jump but when playing as her she doesn't seem to have said double jump. Also, the spin dash is an excellent feature on her, even though the spinning is just her standing there being launched forward it brings a large quality to her wad in my opinion.
Just one bronys input of course.
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Why is luna.wad a BIN file?