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Thread: I need editing help!

  1. #1
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    I need editing help!

    I an having some issues with SRB2CB that I need help with.

    First issue: Sloped FOFs don't render.

    I was thinking of ideas of some stuff to put in my map when I got an idea for a sky-box, then I put it all together on the computer one of the ideas was some floating platforms like the one form Sonic 1, but one of them fell onto the ground and is now sticking out of it. I quickly built it and it looked good to me.

    15_05_08_20_07_18.png

    15_05_08_20_07_30.png

    But it didn't show up in SRB2CB.

    shot0023.png

    I'm also wondering how to make the texture go to the standard green hill zone texture at the middle without removing the grass edge.

    Am I doing something wrong? Did I miss something? Am I late for dinner?!? If you have the answer the the problem please tell me.

    Issue 2: strange texture bugs.

    Slopes are wonderful things, but not if they make your textures go upside down!

    shot0026.png

    shot0027.png

    shot0028.png

    They also do it with normal SRB2 textures.

    shot0029.png

    They don't do it here for some reason.

    If you can help me in any way, HELP ME!
    http://i89.photobucket.com/albums/k2...HEBEST1973.png

    When life gives you lemons, you don't make lemonade, you burn someone's house down with them!


  2. #2
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    If you really can't find a way to solve issue two, why not just include the same texture in the WAD but upside-down so it'll appear normally in-game?

  3. #3
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    It may be that the EXE your using could possibly be corrupted? Or you may have inserted something wrong into it.

  4. #4
    BlueRooster's Avatar
    BlueRooster is offline MISSINGNO.! Use asisds attack!
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    Quote Originally Posted by Teen Tails Aran View Post
    It may be that the EXE your using could possibly be corrupted? Or you may have inserted something wrong into it.
    No, my EXE is fine, in fact, I replaced it before taking the pictures, AND I put it texture in the wad wright.

    Quote Originally Posted by Tyson TH View Post
    If you really can't find a way to solve issue two, why not just include the same texture in the WAD but upside-down so it'll appear normally in-game?
    FLIPPING!!! Why didn't I think of that? I am an idiot.
    http://i89.photobucket.com/albums/k2...HEBEST1973.png

    When life gives you lemons, you don't make lemonade, you burn someone's house down with them!


  5. #5
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    Quote Originally Posted by Teen Tails Aran View Post
    It may be that the EXE your using could possibly be corrupted? Or you may have inserted something wrong into it.
    If it were corrupted how would it even run? Although, if my sources are correct there is more than one build of 2.0.6.

    Quote Originally Posted by BlueRooster View Post
    FLIPPING!!! Why didn't I think of that? I am an idiot.
    Also, if you do insert the same texture, don't replace the original. It'll just make the ones that were displaying properly to display upside-down.



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