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Thread: SkyLua v7.0.1

    1. SkyLua v7.0.1 Details »

      SkyLua v7.0.1

      Version: 7.0.1, by (Gotta go fast.) Sky is offline
      Developer Last Online: Mar 2024
      SRB2 Version: v2.1.x   Rating:  (2 votes - 5.00 average)
      Submitted: April 28th, 2014  
      WAD File Contains Lua
      Re-usable Content Contains SOC Changes Graphics  

      Welcome to SkyLua, my Lua modification!

      General features

      • Pressing spin while in midair makes your character spin back into their jumping states, allowing you to use your ability and hit enemies and monitors once again.
      • Running off an edge will put you into your falling states.
      • You can instantly charge your spindash in your super form and with speed sneakers.
      • You can run on water with speed shoes.
      • Thokking and spindashing will produce cool afterimages.
      • Rings won't fly farther and farther every time you get hit.
      • Every character, including Tails, Knuckles, and all other custom characters can go super in Coop/SP.
      • The Explosion Ring firing delay is the 2.0.x firing delay.
      • Press and hold Custom Button 3 to pull up the SkyLua menu, where you can see most of this stuff in-game easily.

      Commands

      • getemeralds: awards the Chaos Emeralds. In Single Player and Coop, this will give Player 1 the Chaos Emeralds since they are shared. In Match/CTF, this will give out the Match/CTF Chaos Emeralds. You can optionally specify a node to give the emeralds to if you wish. Requires admin.
      • forcesuper: transforms yourself into your super form. In Multiplayer, this will affect everyone. Also awards 50 rings upon transformation. Note: you must still have the Chaos Emeralds to actually transform. You can optionally specify a node to force super if you wish. Requires admin.
      • playtime <seconds/minutes/hours/all>: displays the amount of time you have been in-game. You can optionally specify it to be displayed in only seconds, minutes, or hours, or even all at once.
      • abilityui <on/off>: toggles the Custom Button 1 and ability text on/off.
      • compactui <on/off>: turns on/off the compact ability UI for those who want a minimal ability UI.
      • abilitylock <on/off>: if turned on, you cannot use the Shield abilities or the Super Nuke ability. Requires admin.
      • spawnmobj <mobj> <x offset> <y offset> <z offset> <x momentum> <y momentum> <z momentum> <scale> <times>: spawns a mobj at your location with optional offsets, scale, and how many times you want to spawn the object. The only required parameter is mobj; all the rest can be left blank. Requires admin.
      • movemap <mapnum>: move to another map while retaining your Chaos Emeralds and score. Requires admin, of course.

      Power-up Abilities

      Elemental Shield
      • The Custom Button 1 ability underwater is Swim Ascend, which slightly boosts the player upwards, and creates a bubble underneath. Cooldown: none.
      • Pressing Custom Button 1 while running on water activates Water Dash, which boosts the player forward. Cooldown: none.
      • On land, holding down custom button 1 charges Burst Step, which boosts you forward with an explosive burst of speed, damaging nearby players and enemies with fire. Cooldown: 30 seconds. Fire Trail is activated during the cooldown time, which creates a trail of fire underneath your character automatically when you move.
      • You can run on water with the Elemental Shield.

      Whirlwind Shield

      • Pressing Custom Button 1 charges Vertical Lift, which lifts you spinning in the air with a 20 second cooldown.
      • You get 20% more jump height with the Whirlwind shield.
      • You won't skid with the Whirlwind Shield.

      Force Shield

      • Pressing Custom Button 1 will charge the Telekinesis ability, which pushes away nearby enemies and throws other players around you up into the air. Cooldown: 25 seconds.
      • If you get hit with the Force Shield, you will be prevented from getting hit backwards once. Afterwards, your Telekinesis ability strength will be doubled, but with half the reach.

      Attraction Shield

      • Pressing Custom Button 1 will charge Magnet Pull, which attracts enemies and pulls other nearby players inwards towards you and, if they're pretty close to you, it'll also pull them towards the ground. Cooldown: 25 seconds.

      Armageddon Shield

      • Pressing Custom Button 1 charges Bomb Toss, which will toss a bomb into the air that will explode immediately upon it touching the ground. You will not be hurt by the flames if you have an Armageddon or Elemental Shield, but you will be knocked back on contact. Cooldown: 40 seconds.

      Pity Shield

      • Pressing Custom Button 1 charges Retreat Leap, which allows you to retreat backwards into the air, even if you're in air already. Free jump! Cooldown: 10 seconds.

      Fire Flower

      • Pressing Custom Button 1 charges Flame Drop, which drops a line of fire from the sky in front of you for 20 seconds. Cooldown: 45 seconds.

      Super Form Abilities

      • In your super form, you can have multiability, meaning you can thok more than once in midair and glide more than once!
      • Chaos Emeralds appear around you while you're transformed for an awesome effect in your super form, and slightly fade away in first person mode so you can aim in Match and CTF. You may adjust how this transparency works in the SkyLua menu.
      • Running and jumping will produce more super sparks for more awesome effects!
      • Pressing Custom Button 1 activates Super Nuke, which unleashes a powerful blast that shakes the whole level. Cooldown in SP/Coop: 1 minute. Cooldown in Match/CTF: 2 minutes.

      Additional Details

      • Hitting a 1up monitor will reset your ability cooldown.
      • Hitting a Recycle Monitor will reset everyone's ability cooldown.
      • Gaining rings will reduce your ability cooldown ever so slightly.
      • Hitting a Super Ring monitor will cut your ability cooldown down by 1/10.
      • These cooldown reductions do not apply when you're super.

      Extra Abilities
      • bunnyhop <on/off>: the Bunny Hop! Running around with this enabled will make you hop around like a bunny!
      • missile <on/off>: the Missile Maker! Pressing custom button 2 while enabled will spawn a missile above you. If you're in the air, you will grab onto the missile immediately.
      • statsrandomizer <on/off>: the Stats Randomizer! With this enabled, go into the SkyLua menu > Extra Abilities > Stats Randomizer and into the Stats Randomization menu to randomize your stats. The more rings you consume with it, the better stats you'll get.
      • noflash <on/off>: No Flash! With this enabled, you'll have no invincibility time after you get hit!
      • dietele <on/off>: Die Teleport! With this enabled, when anyone dies, everyone's positions will be scrambled (basically activates the Teleporter monitor effect everytime someone dies).


      Well, I hope you have fun with SkyLua! The main download is below, along with some brief GIFs.

      GIFs




      WAD File MD5: 9C884BE9527742D4E541FC3A55B2FBA6

      Downloads


      Additional Notes

      • Please be mindful of using other people's works. If the modification is not marked as "Re-usable Content", ask the developer for permission before using their work in your mod.

  1. #12
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    Update v3.0!

    • Several inner workings of the Lua have been updated.
    • Being able to respin after spinning off an edge has been removed, as that would conflict with extending your spin and water skipping.
    • The Elemental Shield has received a ring penalty for spawning fire trails with custom button 1.
    • The Force Shield has received a better reduced knockback, and has gained a custom button 1 action (see first post).
    • The Armageddon Shield's custom button 1 ring cost has been reduced to 10 rings.
    • Speed shoes no longer has those ugly afterimages.
    • The player gets an instantly charged spindash with speed shoes.
    • Invincibility gives you an increased hitbox, allowing the player to hit enemies more easily.
    • There are more extras in the comments of the Lua script. Check them out!
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

  2. #13
    Join Date
    December 30th, 2012
    Posts
    1,426
    Level
    34
    This is a great update!
    What I would like to see in the next update (if you're working on it anymore) is the 'setlives' and 'setrings' commands from 2.0. People on my server ask me for it all the time, but you can't use them in 2.1 anymore.

  3. #14
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    Quote Originally Posted by Rex The Kitsune View Post
    This is a great update!
    What I would like to see in the next update (if you're working on it anymore) is the 'setlives' and 'setrings' commands from 2.0. People on my server ask me for it all the time, but you can't use them in 2.1 anymore.
    Those are actually already programmed in there (well, 9999 rings and 99 lives values are), but are in comments at the bottom. However, they are individual player functions that the player can use himself, so it has a high chance of abuse (though if you're not really playing a competitive gametype, it doesn't really matter).

    You can take those commands and put them in another WAD if you want to, if you give credit.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

  4. #15
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    Update v3.1.
    • An extra check to see if you're alive or not has been added.
    • The Attraction Shield should now be removed on use of the custom ability.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

  5. #16
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    Update v4.0!
    • Several changes have been made to the internal code.
    • You should no longer go into your falling states while being carried.
    • Many shield abilities have been updated. Check the first post for more details.
    • Super forms have gained an awesome update! Check the first post for more details.

    This was a pretty big update (even though the update post is small). I don't think v5.0 will come anytime soon.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

  6. #17
    Join Date
    June 10th, 2010
    Location
    Dallas, TX
    Posts
    224
    Level
    13
    Quote Originally Posted by Rex The Kitsune View Post
    This is a great update!
    What I would like to see in the next update (if you're working on it anymore) is the 'setlives' and 'setrings' commands from 2.0. People on my server ask me for it all the time, but you can't use them in 2.1 anymore.
    Terminal has these features coded in full, if you don't mind waiting.
    Quote Originally Posted by Wikipedia
    Lua (/ˈluːə/LOO-ə, from Portuguese: lua[ˈlu.(w)ɐ] meaning moon; explicitly not "LUA")
    Currently working on:
    HMS123311: Remastered - v1.2 Update
    SRB2 TopDown
    SRB2 Kart

  7. #18
    Join Date
    March 31st, 2013
    Location
    In a closet.
    Posts
    206
    Level
    30
    When you collect 110 (Or 20) rings, It should give you a Lua. (For Sonic anyway)
    SRB2 Name: Professor-Hedgehog
    SRB2 Server Name: The Professor's Lab
    SRB2 Projects:
    S1RB (Sonic 1 Mod - Reboot)

  8. #19
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    SkyLua has been updated to v5.0!

    Core change! Several core code changes and added checks have been done.
    Core change! SkyServ's ESOC system has been integrated into SkyLua. There is more info about it in the first post.

    Changed! The Elemental Shield now uses the hardcoded runonwater flag.
    Changed! The Elemental Shield now allows you to boost on water with custom button 1.
    Changed! The Elemental Shield now allows you to swim underwater with custom button 1.
    Changed! The Elemental Shield now allows you to spawn fire trails while not in a spin with custom button 1.
    Changed! The Whirlwind Shield custom button 1 boost now doesn't halt you in place when used.
    Changed! The Whirlwind Shield now prevents you from skidding.
    Changed! The Attraction Shield now has a magnet ability with custom button 1.
    Changed! The Force Shield now allows you to use Telekinesis with custom button 1, allowing you to normally use your ability otherwise.
    Changed! The Armageddon Shield custom button 1 ability no longer costs 10 rings to use.
    Changed! In your Super form, you can simply tap the spindash key to do a full speed spindash.
    Changed! The Super Nuke ability now has a 30 second cooldown in Match and CTF due to balancing issues.
    Changed! The Super Nuke ability now has a camera shake effect.

    New! You can now run on water with speed shoes.
    New! Rings do not fly farther and farther with each hit you take.
    New! The Explosion Ring firing cooldown is now reverted back to the 2.0 firing delay.
    New! You can now normally transform into Super forms with characters other than Sonic!
    New! Jumping in your Super form will produce Super Sparks.
    New! Press custom button 3 in first-person mode while standing still to activate a scope! It is controlled by the console command 'scope'. Type 'scope 1' or 'scope 2' into the console to activate it, and 'scope 0' to disable. Please note that the scope only works while standing still and in OpenGL.
    New! Type 'getemeralds' into the console to get all seven Chaos Emeralds. This also works with Tails and Knuckles, and in Match/CTF too! Requires admin privileges in netgames.
    New! Type 'forcesuper' into the console to force everyone into their Super form with 50 rings. You must have all seven Chaos Emeralds or this will not work. Also requires admin privileges in netgames.
    New! Type 'playtime' into the console to view your current game session playtime!
    New! Type 'info' into the console for a list of features.

    Fixed! Spindashing off an edge will now produce afterimages.
    Fixed! The shield ability icons will now only be displayed for yourself and not shared.
    Fixed! The shield ability icons now work with first-person mode and CTF properly.
    Fixed! The shield ability cooldowns now use their own cooldown system as to not conflict with firing rings normally.
    Fixed! The shield ability cooldown will now reset when switching shields.
    Fixed! Super forms other than Super Sonic will now produce Super Sparks.

    Removed! Invincibility no longer has a larger hitbox.

    Download is in the first post as usual.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

  9. #20
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    SkyLua has been updated to version 5.1.

    Core change! Several code checks and functions have received major optimization and updates.

    Changed! The skill cooldown code has been improved.
    Changed! The skill cooldown reduction code when changing shields has been improved.
    Changed! The code for the skill HUD cooldown icons and normal icons has been drastically improved, especially in the detection of chasecam 1 and chasecam 0.
    Changed! Falling off the edge with falling states is now expanded to support custom characters and custom characters with SF_SUPERANIMS.
    Changed! All custom characters can now turn super. This is no longer limited to just Tails and Knuckles.
    Changed! The afterimages thok and spin code has been improved to expand to custom characters.
    Changed! The Egg Mobile no longer fires a single projectile.
    Changed! The circling Chaos Emeralds will disappear while in chasecam 0 mode as to not interfere with your aim.
    Changed! The Missile ESOC firing delay has been reduced down to 1 second.

    New! Pressing jump while you're hurt will allow you to do a recover jump.
    New ESOC feature! Stats randomizer: to enable, type 'randomstats on'. To disable, type 'randomstats off'. Once enabled, collecting 15 rings and typing into the console 'randomize' will change several of your stats to random values.

    Fixed! Speed Sneakers and super form now have the spindash charging sound restored.
    Fixed! The Whirlwind Shield jump boost now correctly scales for characters that have a jumpfactor that is not 1.0.
    Fixed! The skill cooldown icon when using the super nuke ability in Match/CTF has been balanced correctly.
    Fixed! The 'scope' function now works when you move, and the detection of chasecam has been improved.
    Fixed! The 'getemeralds' command will no longer print the get emeralds message into the console multiple times in multiplayer.
    Fixed! The 'getemeralds' command will now affect playing players when you're spectating.
    Fixed! The Missile ESOC angle will now correctly adjust to the player's angle on spawn.

    Removed! The eggspawn command has been removed.

    Download is in the first post as usual.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

  10. #21
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    Updated SkyLua to v5.1.2, just a bugfix patch.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

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