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Thread: Project Mobius

  1. #1
    Join Date
    July 7th, 2010
    Location
    Somewhere between time and space. o.o
    Posts
    295
    Level
    28

    Project Mobius

    No mod for you.

  2. #2
    Join Date
    January 17th, 2011
    Location
    United States
    Posts
    569
    Level
    18
    Hey can i help?

  3. #3
    Join Date
    March 31st, 2011
    Location
    Florida, U.S.
    Posts
    281
    Level
    14
    You should at least put some screenshots for proof of content. Can't just have words you gotta have a screenshot or a download link. I'll let it slide since you'll be releasing this soon, but you should know better Mr Moderator
    Quote Originally Posted by Steam
    WindHedgehogX: I only like dbz and hentai

  4. #4
    Join Date
    June 10th, 2010
    Location
    Dallas, TX
    Posts
    224
    Level
    13
    You're wrong. The first co-op map made in the history of SRB2 was a test map created by Stoney. The objective was to have a friend jump, then you rail them to a faraway island. They hit a switch, which opens up a bridge to the island that the shooter was on, allowing them to both finish the map.
    Quote Originally Posted by Wikipedia
    Lua (/ˈluːə/LOO-ə, from Portuguese: lua[ˈlu.(w)ɐ] meaning moon; explicitly not "LUA")
    Currently working on:
    HMS123311: Remastered - v1.2 Update
    SRB2 TopDown
    SRB2 Kart

  5. #5
    Join Date
    June 10th, 2010
    Location
    Dallas, TX
    Posts
    224
    Level
    13
    Wasn't released. Was only a test map.
    Quote Originally Posted by Wikipedia
    Lua (/ˈluːə/LOO-ə, from Portuguese: lua[ˈlu.(w)ɐ] meaning moon; explicitly not "LUA")
    Currently working on:
    HMS123311: Remastered - v1.2 Update
    SRB2 TopDown
    SRB2 Kart

  6. #6
    Join Date
    March 31st, 2011
    Location
    Florida, U.S.
    Posts
    281
    Level
    14
    I liked everything about this pack. The co-op, ctf, and match level...

    • The Co-op level is a really enjoyable and simplistic first level and definitely requires the abilities of Sonic, Tails, and Knux in a unique and enjoyable fashion.
    • The match level, I especially loved. It was nice and flat - but at the same time with a great amount a scenic detail. I was also really interested by the theme of the stage
    • The CTF level was definitely one of the best I've played so far. In a way it kinda reminded me of Hydrocity Zone from Sonic 3. Except with lava.

    Overall, 8/10. Keep what you got and expand upon it. This pack has some serious potential!

    Oh, and because I'm such a nice guy, you can use my Combat Coast Zone (CTF) level in your pack if you'd like. Just put the credit somewhere where people can see it.
    Quote Originally Posted by Steam
    WindHedgehogX: I only like dbz and hentai

  7. #7
    Join Date
    June 22nd, 2011
    Posts
    117
    Level
    8
    what are crawlas and hazards doing in multiplayer

  8. #8
    RedEnchilada Unregistered
    they're making freind's

    of course

  9. #9
    Join Date
    October 1st, 2010
    Posts
    80
    Level
    14
    Ok, the owner of this thread is banned. Does anyone want to take control over this project? If not, I might as well just lock thread.
    If you have any problems contact me through PM here
    What to do.....hm......uh.....

  10. #10
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    59
    I made it where his ban will be lifted in 3 days, since he cannot do anymore damage since he's not an admin. He also gave out his account, so it wasn't completely his fault.

    I think this shouldn't be locked, since he's going to come back anyways.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

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