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Thread: Sonic Forces [PS4/Xbox One/Switch/Steam 2017]

  1. #1
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    Exclamation Sonic Forces [PS4/Xbox One/Switch/Steam 2017]



    So this is what ??? was in the schedule. Hype x2.

    Also, despite what you think, it's apparently NOT Generations 2. So I'm sticking with this name till the actual name reveal.
    Last edited by Colby Fox Kat; July 24th, 2016 at 09:04. Reason: embeded video
    Quote Originally Posted by Duon the Adventurer on SRB2MB View Post
    It shouldn't just be the engine on it's own that keeps the hype train going, it should also be the coal that supports it. If you love SRB2, show it! Advertise it to your friends, if you want the community to revive just through the game's long-awaiting update, it's not going to work very easily. Enjoy what you have now, it's the reason you're still here.
    My Junk Trunk

  2. #2
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    Can't wait to see what the story is like this time around, loving that classic is back this time around too

  3. #3
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    I'm also curious to see where this could possibly lead, but with no gameplay or context to this whole thing any guesses at this time would be a shot in the dark. Only thing that appears solid at this time is that we have Classic and Modern Sonic fighting what appears to be Dr. Eggman once more to thwart his evil plots of world destruction and domination.

  4. #4
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    More info soon.
    Last edited by Sky The Destroyer; May 1st, 2017 at 02:53. Reason: Replaced with imgur link
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky The Destroyer: one does not simply ban him
    20:49 - WindHedgehogX: we must gather the chaos emeralds and blast him

  5. #5
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    It looks amazing.

    Note: this is likely just the opening stage. Reminder that Green Hill Zone Act 2 in Generations had worse hallway design than this, but then got significantly better with Sky Sanctuary and Seaside Hill.

    Also main theme:

    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky The Destroyer: one does not simply ban him
    20:49 - WindHedgehogX: we must gather the chaos emeralds and blast him

  6. #6
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    To me, Modern Sonic is just a really really pretty hallway simulator with some 2D stuff at times. Sure it's pretty and fast and fun, but I want more control.

    Husbando to a special kitty~♥

  7. #7
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    First footage of Classic Sonic's gameplay in Green Hill Zone that's filled with...sand. (Starts at 22 seconds)

    And a new character:

    YQYpyxr.png
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky The Destroyer: one does not simply ban him
    20:49 - WindHedgehogX: we must gather the chaos emeralds and blast him

  8. #8
    Join Date
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    From the new footage of the Classic Sonic gameplay, that Green Hill is a mess. I kept seeing springs where they shouldn't be and the music was bad but I'm not sure if that was actual stage music or video music. But why Green Hill again? Use Emerald Hill, or even Angel Island. Classic Sonic has more games than just Sonic 1, SEGA.

    Husbando to a special kitty~♥

  9. #9
    Join Date
    March 25th, 2010
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    Here's the video of the gameplay:



    In terms of visuals, I really like the grass. It helps makes the stage feel alive. Compared to Generations, the stage feels much more compact, brighter and more platforming heavy, which is a plus. The music sounds different from what we're used to, but it doesn't sound bad to me.

    There's a number of automation issues in the level, but it looks overall fun to play. Classic Sonic looks to play a bit better than in Generations, as it doesn't seem to have the fixed bounce height when you hit enemies anymore, and it seems that at the end of the footage, Classic Sonic performs a drop dash from Mania.

    Here's some screenshots as well of the stage:





    Interestingly, someone on Retro pointed out that this footage may be an earlier build of the game compared to the screenshots. Most notably, the last screenshot has some rings where the footage doesn't. Classic Sonic's first gameplay footage in Generations wasn't exactly spectacular either.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky The Destroyer: one does not simply ban him
    20:49 - WindHedgehogX: we must gather the chaos emeralds and blast him

  10. #10
    Join Date
    March 25th, 2010
    Posts
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    38


    New info tomorrow!
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky The Destroyer: one does not simply ban him
    20:49 - WindHedgehogX: we must gather the chaos emeralds and blast him

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