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悔い改めクラッシュステッ
August 1st, 2013, 06:32
Okay, so Sylpheed let me borrow his Xbox360 copy of Sonic Unleashed, and i have got to say, I dont get why people dislike the game so much, the graphics are smooth the controls are tight, its just fun to play so go slap it in your Xbox machine and have a grand ol time. Speed running it is just fun and the levels are great and full. Not to mention the music is stellar and energetic, some tracks are laid back and smooth though. The werehog stages arent that bad. Actually beating the hell out of little darkness creatures, is actually quite satisfying

Okay, onto the voice acting :3

I like Jason Griffith as Sonic, but I also enjoy Kanemaru Kun <3

and Chikao Otsuka, He is amazing.

anyways, that is my review,kinda short but then again I got bored.

KitsuneFreak
August 1st, 2013, 06:35
Finally, someone else agrees. I don't get the hate on it, probably because most people only played the ps2/wii version *Shot*

Naota The Hedgehog
August 1st, 2013, 06:41
I agree the game is fun and this is about the time where Jason was getting good at the Sonic voice
(also am I the only one that found the Sequelitis reference)

Critical Dude
August 1st, 2013, 11:07
Well you guys would know that there are a lot of people that hate the "boost to win" method and Jason Griffith's voice acting because either they can't adjust to modern Sonic gameplay and his new voice or they just want to stick with Classic Sonic gameplay.

Zhire'El
August 1st, 2013, 15:16
I love this game so much, this is what introduced the speed that Sonic REALLY has, a.k.a- 2789 MPH while running through Chun-Nan.
I love the Street Fighter reference with Sonic the Werehog also.
SHO-HOG-KEN!

Critical Dude
August 1st, 2013, 16:27
I love the Street Fighter reference with Sonic the Werehog also.
SHO-HOG-KEN!
Ugh... I hated the Werehog gameplay, that was what put most people of about this game. All I want to do in this game is boost across skyscrapers in Empire City (360 version).

Colby
August 1st, 2013, 16:52
I have the wii versio- *shotdead by every sonic fan alive*

KitsuneFreak
August 1st, 2013, 17:01
Ugh... I hated the Werehog gameplay, that was what put most people of about this game. All I want to do in this game is boost across skyscrapers in Empire City (360 version).

SEGA wanted to try something different. Boost to win for the ENTIRE game would be boring as fuck. I still say I prefer Werehog over the Wisps that really aren't much of anything other than a gimmick or so, you must not like platforming then if you didn't like the werehog parts, sure, they where challenging but neverless it left you feeling proud after finishing the missions.

Colby
August 1st, 2013, 17:29
I liked the Werehog section, minus the fact that I kept slipping off edges because of the controls (might be a Wii thing).

Sky
August 1st, 2013, 17:34
I have the wii versio- *shotdead by every sonic fan alive*I only had that version as well for quite some time, but I found it fun in its own right. Compared to the PS360 version, though...it's garbage. At least the PS360 version is balanced. I don't want to play one day stage then five or six or seven night stages in each continent...

SegTindog
August 1st, 2013, 19:18
Well I've seen ratings between the PS2 and Wii versions compared to the PS3 and 360 versions and the original consoles take the lead, I guess its because people didn't wan to replay the game over again at the time, personally I'll choose this game of Sonic Shiterations.

Zhire'El
August 1st, 2013, 22:14
Well I've seen ratings between the PS2 and Wii versions compared to the PS3 and 360 versions and the original consoles take the lead, I guess its because people didn't wan to replay the game over again at the time, personally I'll choose this game of Sonic Shiterations.

It's because people really didn't have access to those consoles and more people rated the PS2 and Wii because they had it to judge.

KitsuneFreak
August 1st, 2013, 22:28
It's because people really didn't have access to those consoles and more people rated the PS2 and Wii because they had it to judge.

Indeed, Those 360 and PS3 was still at a high price during 08.

悔い改めクラッシュステッ
August 3rd, 2013, 07:14
Well I've seen ratings between the PS2 and Wii versions compared to the PS3 and 360 versions and the original consoles take the lead, I guess its because people didn't wan to replay the game over again at the time, personally I'll choose this game of Sonic Shiterations.

I never played Sonic Generations, why is it bad?

Zhire'El
August 3rd, 2013, 07:33
I never played Sonic Generations, why is it bad?

I think he's talking about the PC Version having so many modification, since that's what he complaining about before.

Generations isn't bad, it's just that the concept art for the game is sad, so much potential wasted on generic levels.

KitsuneFreak
August 3rd, 2013, 07:50
I think he's talking about the PC Version having so many modification, since that's what he complaining about before.

Generations isn't bad, it's just that the concept art for the game is sad, so much potential wasted on generic levels.

I know right? I was seriously wondering WTF was going through the mind of Sonic Team & SEGA when they selected the levels for the game, I still wonder why Ice Cap Didn't return, It's fucking amazing.

SegTindog
August 3rd, 2013, 09:37
I think he's talking about the PC Version having so many modification, since that's what he complaining about before.

Generations isn't bad, it's just that the concept art for the game is sad, so much potential wasted on generic levels.Its not the mods its just how they didnt make it more classic, all they did was just recreate the stages and added characters that haven't been seen in a main sonic game since heroes or 06, and now classic sonic is more modern now that he has the homing attack and can boost(via super transformation) at leas the 3DS version didn't do that(the boost) and didn't have characters mention "LOOK OUT ITS A HOMING SHOT" every five frickin seconds.

Sky
August 3rd, 2013, 17:40
Its not the mods its just how they didnt make it more classic, all they did was just recreate the stages and added characters that haven't been seen in a main sonic game since heroes or 06, and now classic sonic is more modern now that he has the homing attack and can boost(via super transformation) at leas the 3DS version didn't do that(the boost) and didn't have characters mention "LOOK OUT ITS A HOMING SHOT" every five frickin seconds.You shouldn't judge Sonic Generations by the 3DS version of all things (made by Dimps, the creator of the Sonic 4 games). It was okay, but it wasn't really a good game. I mean, even though I'm a fan of the homing attack, it was stupid for the 3DS version to give Classic Sonic the homing attack as a mandatory skill to use. If you don't like Super Classic Sonic being able to use the boost, then don't use it. This time, this is a valid argument. You truly, really, don't have to use the boost as Super Classic Sonic.

The PC/PS3/Xbox 360 version is far superior. And you're seriously complaining about them using previous level tropes? That's the freakin' point. It's a game made to celebrate Sonic's past. What, did you expect brand new level tropes? In a game that's supposed to celebrate and recreate Sonic's past? At least Sonic Team used brand new level design. It's not like they copied and pasted the entire game. They took three years making the game!

Be happy that Sonic Team didn't go the Nintendo route and re-release the main Genesis Sonic titles with a music CD with a $50 price tag and call it a day.

Let's look at what stages were picked for Generations...

Green Hill Zone: Obvious choice to represent Sonic 1.
Chemical Plant Zone: Obvious choice to represent Sonic 2.
Sky Sanctuary Zone: Could have been Ice Cap Zone, but this stage works too as it represents one of the most epic parts in the story of Sonic 3.
Speed Highway: Very memorable, could've been another stage, but this works fine.
City Escape: Obvious choice to represent SA2.
Seaside Hill: Obvious choice to represent Heroes.
Crisis City: Obvious choice to represent 06. Kingdom Valley could've worked, but Crisis City was the best because of the Tornado That Carries Cars.
Rooftop Run: One of the most memorable stages in Unleashed. Obvious choice for representing Unleashed.
Planet Wisp: Obvious choice to represent Colors, as it's the home of the Wisps.

Yeah...I don't see much "generic-ness" here, honestly. I found each and every stage brilliantly designed and the graphics were amazing, especially on the PC where you can blast through the levels at a full 60 FPS (providing you don't have a bad PC) in 1080p (again, if you have a bad PC, too bad).

------------------------------------------------------------------------------------------

Now, to go back on topic a little...

There's been a port of the daytime Unleashed stages for the PC version of Generations out for a while now: http://www.moddb.com/mods/sonic-generations-unleashed-project

It's amazing to blast through Unleashed stages in 60 FPS. It really makes a world of difference. I'd still take Generations over Unleashed, though. Generations has a lot more fun, 3D platforming. It also has better music, in my opinion. Unleashed is fun, but...Generations is better.

Also, calling Generations "Shiterations" is stupid. Don't ever use that term.

SegTindog
August 3rd, 2013, 18:01
You shouldn't judge Sonic Generations by the 3DS version of all things (made by Dimps, the creator of the Sonic 4 games). It was okay, but it wasn't really a good game. I mean, even though I'm a fan of the homing attack, it was stupid for the 3DS version to give Classic Sonic the homing attack as a mandatory skill to use. If you don't like Super Classic Sonic being able to use the boost, then don't use it. This time, this is a valid argument. You truly, really, don't have to use the boost as Super Classic Sonic.

The PC/PS3/Xbox 360 version is far superior. And you're seriously complaining about them using previous level tropes? That's the freakin' point. It's a game made to celebrate Sonic's past. What, did you expect brand new level tropes? In a game that's supposed to celebrate and recreate Sonic's past? At least Sonic Team used brand new level design. It's not like they copied and pasted the entire game. They took three years making the game!

Be happy that Sonic Team didn't go the Nintendo route and re-release the main Genesis Sonic titles with a music CD with a $50 price tag and call it a day.

Let's look at what stages were picked for Generations...

Green Hill Zone: Obvious choice to represent Sonic 1.
Chemical Plant Zone: Obvious choice to represent Sonic 2.
Sky Sanctuary Zone: Could have been Ice Cap Zone, but this stage works too as it represents one of the most epic parts in the story of Sonic 3.
Speed Highway: Very memorable, could've been another stage, but this works fine.
City Escape: Obvious choice to represent SA2.
Seaside Hill: Obvious choice to represent Heroes.
Crisis City: Obvious choice to represent 06. Kingdom Valley could've worked, but Crisis City was the best because of the Tornado That Carries Cars.
Rooftop Run: One of the most memorable stages in Unleashed. Obvious choice for representing Unleashed.
Planet Wisp: Obvious choice to represent Colors, as it's the home of the Wisps.

Yeah...I don't see much "generic-ness" here, honestly. I found each and every stage brilliantly designed and the graphics were amazing, especially on the PC where you can blast through the levels at a full 60 FPS (providing you don't have a bad PC) in 1080p (again, if you have a bad PC, too bad).

------------------------------------------------------------------------------------------

Now, to go back on topic a little...

There's been a port of the daytime Unleashed stages for the PC version of Generations out for a while now: http://www.moddb.com/mods/sonic-generations-unleashed-project

It's amazing to blast through Unleashed stages in 60 FPS. It really makes a world of difference. I'd still take Generations over Unleashed, though. Generations has a lot more fun, 3D platforming. It also has better music, in my opinion. Unleashed is fun, but...Generations is better.

Also, calling Generations "Shiterations" is stupid. Don't ever use that term.At least nintendo knows how to keep it modern but also classic hello Super Mario 3D freakin land.
Sky I understand how much you love your precious generations but others have there opinions as, the PC version is a port of the 360 version so theres not difference, Oh what you don't like me calling your favorite game Shitty well to bad cause thats what it is to me.

Sky
August 3rd, 2013, 23:00
At least nintendo knows how to keep it modern but also classic hello Super Mario 3D freakin land.
Sky I understand how much you love your precious generations but others have there opinions as, the PC version is a port of the 360 version so theres not difference, Oh what you don't like me calling your favorite game Shitty well to bad cause thats what it is to me.Even though it's one of my favorite Sonic games, you don't need to say that I "love my precious Generations". And calling Generations "Shiterations" is stupid regardless if I liked it or not. I may as well say that you love your precious Shit Unleashed onto your Xbox 360 if I go by your flaming standards, but I won't.

The PC version of Generations runs at a full, stable 60 FPS at any resolution you want it to (providing you have a good PC), while the 360/PS3 versions run at an unstable 30 FPS at 720p, upscaled to 1080p. It may not mean much to you, but going from 30 FPS and 60 FPS is amazing. There's also mods for it, which makes it even more worthwhile.

But, let's drop this. I like Generations, you hate it. VM me if you want to discuss further.

Let's get back onto Unleashed now, folks.

Zhire'El
August 3rd, 2013, 23:45
Even though it's one of my favorite Sonic games, you don't need to say that I "love my precious Generations". And calling Generations "Shiterations" is stupid regardless if I liked it or not. I may as well say that you love your precious Shit Unleashed onto your Xbox 360 if I go by your flaming standards, but I won't.

The PC version of Generations runs at a full, stable 60 FPS at any resolution you want it to (providing you have a good PC), while the 360/PS3 versions run at an unstable 30 FPS at 720p, upscaled to 1080p. It may not mean much to you, but going from 30 FPS and 60 FPS is amazing. There's also mods for it, which makes it even more worthwhile.

But, let's drop this. I like Generations, you hate it. VM me if you want to discuss further.

Let's get back onto Unleashed now, folks.


Here's a question for you Sky, Do you think the concept art was better than the official art?

mazefire3609
August 4th, 2013, 00:03
The reason why Classic Sonic fans WANTED classic gameplay again is because people refuse to accept the changes of Modern Sonic stuff and are too stubborn to give it a chance.

Critical Dude
August 4th, 2013, 00:32
The reason why Classic Sonic fans WANTED classic gameplay again is because people refuse to accept the changes of Modern Sonic stuff and are too stubborn to give it a chance.
Not all Classic Sonic fans are like that.

悔い改めクラッシュステッ
August 7th, 2013, 03:37
You shouldn't judge Sonic Generations by the 3DS version of all things (made by Dimps, the creator of the Sonic 4 games). It was okay, but it wasn't really a good game. I mean, even though I'm a fan of the homing attack, it was stupid for the 3DS version to give Classic Sonic the homing attack as a mandatory skill to use. If you don't like Super Classic Sonic being able to use the boost, then don't use it. This time, this is a valid argument. You truly, really, don't have to use the boost as Super Classic Sonic.

The PC/PS3/Xbox 360 version is far superior. And you're seriously complaining about them using previous level tropes? That's the freakin' point. It's a game made to celebrate Sonic's past. What, did you expect brand new level tropes? In a game that's supposed to celebrate and recreate Sonic's past? At least Sonic Team used brand new level design. It's not like they copied and pasted the entire game. They took three years making the game!

Be happy that Sonic Team didn't go the Nintendo route and re-release the main Genesis Sonic titles with a music CD with a $50 price tag and call it a day.

Let's look at what stages were picked for Generations...

Green Hill Zone: Obvious choice to represent Sonic 1.
Chemical Plant Zone: Obvious choice to represent Sonic 2.
Sky Sanctuary Zone: Could have been Ice Cap Zone, but this stage works too as it represents one of the most epic parts in the story of Sonic 3.
Speed Highway: Very memorable, could've been another stage, but this works fine.
City Escape: Obvious choice to represent SA2.
Seaside Hill: Obvious choice to represent Heroes.
Crisis City: Obvious choice to represent 06. Kingdom Valley could've worked, but Crisis City was the best because of the Tornado That Carries Cars.
Rooftop Run: One of the most memorable stages in Unleashed. Obvious choice for representing Unleashed.
Planet Wisp: Obvious choice to represent Colors, as it's the home of the Wisps.

Yeah...I don't see much "generic-ness" here, honestly. I found each and every stage brilliantly designed and the graphics were amazing, especially on the PC where you can blast through the levels at a full 60 FPS (providing you don't have a bad PC) in 1080p (again, if you have a bad PC, too bad).

------------------------------------------------------------------------------------------

Now, to go back on topic a little...

There's been a port of the daytime Unleashed stages for the PC version of Generations out for a while now: http://www.moddb.com/mods/sonic-generations-unleashed-project

It's amazing to blast through Unleashed stages in 60 FPS. It really makes a world of difference. I'd still take Generations over Unleashed, though. Generations has a lot more fun, 3D platforming. It also has better music, in my opinion. Unleashed is fun, but...Generations is better.

Also, calling Generations "Shiterations" is stupid. Don't ever use that term.



This is kind of uncalled for, because its someone else's opinion and your just angrily exploding over that. What I am trying to say is, you dont have to write a book about your complaint. Thats just plain idiocy , in my opinion.

NOTE: I am not calling you stupid, im calling what you just did stupid.

Critical Dude
August 7th, 2013, 10:38
This is kind of uncalled for, because its someone else's opinion and your just angrily exploding over that.
Not really in my opinion, sure people can have their own opinions but using profanity to give a negative opinion on something that you know the other person likes can offend the person who has a like for that subject. Sky was only trying to defend his opinion on the Sonic Generations game also that was only a short heated debate.

悔い改めクラッシュステッ
August 9th, 2013, 01:00
Not really in my opinion, sure people can have their own opinions but using profanity to give a negative opinion on something that you know the other person likes can offend the person who has a like for that subject. Sky was only trying to defend his opinion on the Sonic Generations game also that was only a short heated debate.
I would think, more so hope that someone of his caliber, would have more decency than that.

KitsuneFreak
August 15th, 2013, 00:45
I'm so glad I still have this game for the 360. It's amazing.

TheRiverIsComingBack_YT
March 3rd, 2020, 17:38
ROBLOX is offline, Sorry! STOP PLAYING NOW.