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View Full Version : [Level Pack] Circuit Returns! (r_21circuit-v2.wad) [v2.1]



TehRealSalt
April 24th, 2014, 02:27
IT'S BACK AGAIN, AND ABOUT TIME TOO.

Yes, after many people complaining about Circuit maps being removed on SRB2MB, you can now play the intended 2.1 circuit division (minus a couple of generally hated levels).

Yeah, Circuit wasn't the best gametype, and I only ported this because it bothered me how many people were complaining. But, hey, you get to see where parts of ERZ3 came from in Thunder Factory!

This is just a port of "21circuit-v1.wad" from here (https://mb.srb2.org/showthread.php?t=36224), only with two maps (MAPR1: Sonic Circuit and MAPRE: Not A Thokfest) removed to popular demand in the thread. Later, I'd like to replace these levels with better ones, and update the old ones, both visual and gameplay wise, so that they aren't as dated compared to the rest. But for now, this'll have to do.

The original maps from 2.0 and 1.09.4 are made by their respective owners, and the new additions to this pack are by Blade.

ALSO, I recommend adding Wolfy's Jump-Thok (https://mb.srb2.org/showthread.php?p=749605) script to balance the characters more, but that's not required.

AND THIS TIME, HE'S IN THE MOOD.

Mirror: https://www.mediafire.com/?wmcm6a666hybuji (http://www.mediafire.com/download/8d81meivr6bd851/r_21Circuit-v2.wad)



Version
Changelog


v2.1
Rainbow Dash no longer uses Disco flats.
Thunder Factory now uses electric floors instead of old THZ slime.
Corrected a fatal error relating to star-post order in Hazard Citadel.


v2
Old THZ slime replaced with lava.
Metallic Hall revamped.
Toxic Citadel renamed to Hazard Citadel.
Hazard Citadel revamped.


v1.3
Replaced Sonic Circuit with Rainbow Dash.
New level select pictures.
CEZ1 skybox for Egg Hall.
Texture changes in Race Alley and Heaven Pass.


v1.2
Fixed the missing Red Diagonal Springs in Egg Hall.


v1.1
Fixed a crash at start-up relating to the added DARKLEAF texture.


v1
Initial Release.

Sky
April 24th, 2014, 03:01
It would be a level pack. A compilation would be more along the lines of more than one sort of thing, like a WAD compiled of many graphics, levels, characters, and SOCs into one.

Moved to Levels.

TehRealSalt
April 24th, 2014, 03:18
Oh darn, I just found a WAD-breaking bug! Fixed, bumping the version to v1.1.

EDIT: I must be really bad at this; fixed the missing Diagonal Red Springs in Egg Hall. Now we're at v1.2.

VirtualSonic43
April 24th, 2014, 04:51
0/10 No Rainbow Dash Zone.
Please re-add, that was a fun one.

TehRealSalt
April 24th, 2014, 05:07
I removed it because it was really frowned upon by most of SRB2MB because of the general opinion that the level was just a boring fest of platforms.

I may add it back if there's enough demand for it.

Lat'
April 24th, 2014, 07:13
I have to say, Egg Hall is my favorite circuit.
Dunnot why this one was removed because unlike RDZ, it wasn't a thokfest, just like Crimson Caves, the colormap we had in Riders was better.

TehRealSalt
April 24th, 2014, 23:59
THE BIGGEST UPDATE YET!

Update 1.3:


Removed Sonic Circuit; replaced with Rainbow Dash.
Added a new sky (SKY725) for Rainbow Dash.
Very small texture change in Race Alley.
Added CEZ1's skybox to Egg Hall.
Heaven Pass now looks more like Aerial Garden.
Added Level Select pictures.


Yes, I added Rainbow Dash Zone back in. I went with the reasoning that it was better than Sonic Circuit Zone.

This should be the last of Version 1; now I'm going to visually update Metallic Hall for Version 2. Here's a little preview:
http://i.imgur.com/cu5o9vh.png

Have fun!

VirtualSonic43
April 25th, 2014, 01:31
Removed Sonic Circuit; replaced with Rainbow Dash.


You sure about that? I downloaded the supposed "new version" and Sonic Circuit Zone is still in tact and Rainbow Dash Zone is still removed.

TehRealSalt
April 26th, 2014, 08:11
Oops. Honest mistake, uploaders are being finicky.

I tried re-uploading it. The MediaFire link should have the correct file now, but the link in the attachments is still broken. Sorry for the inconvenience.

- - - - - - - - - -

Version 2 is here!

Changelog:

All uses of old THZ slime has been replaced with lava for consistency with the main game.
Metallic Hall has new visuals.
Metallic Hall has a skybox ripped from THZ2.
Metallic Hall incorporates the newer THZ slime into its layout.
Toxic Citadel renamed to Hazard Citadel.
Hazard Citadel uses new textures.
Hazard Citadel now contains spikes.
Most of Hazard Citadel's walls cannot be climbed anymore.
Hazard Citadel has a Knuckles/Tails route for balance.
Hazard Citadel now uses the THZ2 sky.


GO GIT IT

Sky
April 26th, 2014, 17:28
The attachment, to my dismay, still doesn't work. Just use the mirror link.I believe the upload file size limit is 2MB (server sided, I can't do anything about it), so I uploaded it in a zip for you.

TehRealSalt
April 27th, 2014, 02:36
Thank you, Sky. It's nice to have a proper download link now.

- - - - - - - - - -

Update 2.1:

Star Post order in Hazard Citadel corrected.
Thunder Factory uses electric floors instead of old THZ slime.
Rainbow Dash uses PAZ textures instead of Disco textures.

Killer.exe
February 14th, 2015, 14:50
Thank god i dont need to do the zones:thumbsup: