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Demnyx Onyxfur
May 11th, 2014, 20:27
Ever like Sonic Adventure DX so much that you wanted to have it (somewhat) in SRB2? No? Too bad, cause this does just that.

Features:

MotdSpork's SA2.0.lua
katmint's Monitor Pop Lua
Inuyasha's Boss HUD with sprites by TehRealSalt
Inuyasha's Adventure Items
BlueBlurForever's Uncurl Lua (I revised it a little bit)
Custom commands (allemeralds, etc.)
New jump & spin sounds
New spring sprites
New HUD!


To see the main commands, type "sadxhelp" into the console.

Screenshots:
6864 6865 6866



http://youtu.be/uHCOwuc3a7k
Mirror: DropBox (https://www.dropbox.com/s/ine1oktrf64zvua/lua_SADXPack.wad)
If you want Eggman to yell at you as you try to beat him up for stealing little animals, then I recommend learning Eggmanese (http://srb2skybase.org/mb/showthread.php?t=2435)!

TehRealSalt
May 11th, 2014, 21:51
Your welcome for the Boss HUD! I kind of wished you changed the rest of the HUD to match the different "Target" text.

Demnyx Onyxfur
May 12th, 2014, 00:49
I might do that sooner or later.

TaskBarR
May 12th, 2014, 16:28
I really like it! Now I don't have to add all of these wads manually.
In the next update, you should enable analog mode by default for that 'adventure experience'.

Demnyx Onyxfur
May 12th, 2014, 20:58
Updated to V2.0! For download, see first post.

Phantom-Blade
May 12th, 2014, 22:42
While playing this I found a bug/glitch, in GFZ1 near the 2nd checkpoint was a ring box and homing attacked it, Sonic stays in a falling sprite although he's on the ground, I will upload a picture of it tommorow. It's late in my Country.

Demnyx Onyxfur
May 12th, 2014, 22:45
Can't fix that since it's an in-game thing. Like how you can sometimes be in your hurt frames while moving on the ground.

TehRealSalt
May 12th, 2014, 23:59
EASTER HAS COME LATE

http://i.imgur.com/aXpojH3l.png

Demnyx Onyxfur
May 13th, 2014, 00:16
Could you send me some of those eggs?

TehRealSalt
May 13th, 2014, 00:57
They're not fully cooked yet! I can't just send you unfinished eggs!

MotdSpork
May 13th, 2014, 21:52
oh, good to see that my lua has been put to good use. i am now going to make lua for sa tails and sa knuckles.

Demnyx Onyxfur
May 13th, 2014, 23:31
I tweaked the Light Dash script so that Sonic doesn't appear to be in his falling frames in the middle of one (I think it was just for the MD2), hope you don't mind~
6867 6868

All I did was change "S_PLAY_FALL1" to "S_PLAY_SUPERFLY1"

TehRealSalt
May 14th, 2014, 04:02
SANUICS LOOKIN GOOD

http://i.imgur.com/axWE4s5l.png

Demnyx Onyxfur
May 14th, 2014, 19:18
SO much better than the icons I just re-sized and shoved in there as a placeholder. Can't wait for those eggs!

TehRealSalt
May 14th, 2014, 21:39
http://i.imgur.com/chUFZVS.png

obvious wip monitor

Demnyx Onyxfur
May 14th, 2014, 22:07
Obvious delicious egg is delicious.

Xkower8181
May 15th, 2014, 20:33
That's nice stuff and i waiting for version of this wad that makes everything like Sonic adventure DX

Demnyx Onyxfur
May 16th, 2014, 17:49
I think I could make it say the "READY" and "GO" thing with the light dash, but I don't think it would work.

Blaze_The_Cat_SRB2
May 17th, 2014, 15:59
Ah, touchable monitors!!! I love it!!!

TehRealSalt
May 17th, 2014, 23:40
Wanted to remake the monitor. It's now more accurate, and actually has space for putting an item in it. Still WIP, though, only the shield is done.

6884

EDIT: Done.

http://i.imgur.com/yYqb5ND.gif

Xkower8181
May 18th, 2014, 12:50
wanted to remake the monitor. It's now more accurate, and actually has space for putting an item in it. Still wip, though, only the shield is done.

6884

edit: Done.

http://i.imgur.com/yyqb5nd.gif

wow that shading!

Demnyx Onyxfur
May 18th, 2014, 14:51
Oh my god that looks amazing!

-Edit-

I've slowly been making minor updates, but nothing will be released until the new HUD is fully "cooked."