Beach House - Port to 2.2
Developer Last Online: Nov 2024
Category: [Level] | SRB2 Version: v2.2.x | Rating: | ||
Submitted: April 8th, 2024 | ||||
WAD File Level(s) | ||||
Re-usable Content Changes Graphics Uses Content From Other Sources Music / SFX(s) |
A request by Mari0shi here on the forums. A port of (this) level from years back. The addon is in .wad format, because .pk3 scares me.
Screenshots:
Disclaimer: Screenshots are re-used from the old thread, this is a port, no major updates or changes have taken place here to warrant me taking a whole new set of screenshots at this time.
Changelog:
v1.2
• Port from SRB2 2.1 up to 2.2
• Update textures to current 2.2 standards/equivalents
• Update MAINCFG information (music select, level select info, etc)
• Change height of Hotel building
• Update custom object numbers 1600 and 1601 to 1660 and 1661 (as they were being used for other vanilla objects now in 2.2)
• Fix music slot assignment and correlating linedef tags.
Screenshots:
Disclaimer: Screenshots are re-used from the old thread, this is a port, no major updates or changes have taken place here to warrant me taking a whole new set of screenshots at this time.
Changelog:
v1.2
• Port from SRB2 2.1 up to 2.2
• Update textures to current 2.2 standards/equivalents
• Update MAINCFG information (music select, level select info, etc)
• Change height of Hotel building
• Update custom object numbers 1600 and 1601 to 1660 and 1661 (as they were being used for other vanilla objects now in 2.2)
• Fix music slot assignment and correlating linedef tags.
Downloads
- BeachHouse_v1.2.wad (1.81 MB, 1414 views)
Credits
Additional Notes
- Please be mindful of using other people's works. If the modification is not marked as "Re-usable Content", ask the developer for permission before using their work in your mod.