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Thread: ~Hangout/RP~ level WIP

  1. #1
    Join Date
    March 31st, 2013
    Location
    In a closet.
    Posts
    206
    Level
    23

    ~Hangout/RP~ level WIP

    Whew, thank god I had help doing this. Need Some things to tell you about:
    1. Adding more Ring Panels in Match, Tag, T.M, and H&S mode.
    2. The house is not accessible yet.
    3. Other things to put in the map.

    Things I need to fix or anything:
    1. At the start there's a floating, transparent orange rail. In the past updates, The rail was messed up, seriously.
    2. TOO MANY COMPUTER SCREENS IN THE BUILDING!
    3. Scenery need to be in the level.
    4. More trees? (Yes, they look so darn ugly).

    Screenshots (Yes I was in my serversrb20008.png, because I was bored, Oh yea, Lorix gave me the pictures he gave me to upload):






    The beginning.
























    srb20009.png








    The Space thingy. (Don't know what's it called).





















    srb20010.png















    The pool area (Thanks UNKn0Wn!)























    srb20011.png








    Orange Rail.





















    srb20012.png






    Very deep pond.


























    Nothing much to say about it, just a giant map.

    Download: http://www.mediafire.com/download/5r...V3_Update2.wad


    Just tell me if you find any glitches or bugs.

    Enjoy!
    SRB2 Name: Professor-Hedgehog
    SRB2 Server Name: The Professor's Lab
    SRB2 Projects:
    S1RB (Sonic 1 Mod - Reboot)

  2. #2
    Join Date
    December 30th, 2012
    Posts
    1,425
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    34
    Very nice, my friend!
    I might recommend adding a bit 'more' to fill up all that empty space.
    Other than that, it's a great map!

  3. #3
    Join Date
    March 16th, 2020
    Location
    Florida, US
    Posts
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    46
    My advice is to not be afraid to use some variety in your textures, I notice you are using some of the same ones in multiple rooms, which is okay, but if you plan to expand upon this, I highly recommend a wide variety, even some similar textures can work, after all, textures used in variety make each room unique and memorable.

  4. #4
    Join Date
    March 31st, 2013
    Location
    In a closet.
    Posts
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    Level
    23
    Lately the next update's progress is going VERY slow, Lorix, Me, And UNKn0Wn, are taking a VERY long break, As for the house, We can't make it teleport you to place to place.
    SRB2 Name: Professor-Hedgehog
    SRB2 Server Name: The Professor's Lab
    SRB2 Projects:
    S1RB (Sonic 1 Mod - Reboot)

  5. #5
    Join Date
    July 19th, 2013
    Location
    Earth
    Posts
    170
    Level
    8
    There's one big problem: There's huge empty rooms with straight walls. When that's fixed the outlook is better.

  6. #6
    Join Date
    March 31st, 2013
    Location
    In a closet.
    Posts
    206
    Level
    23
    Quote Originally Posted by Ors View Post
    There's one big problem: There's huge empty rooms with straight walls. When that's fixed the outlook is better.
    I do not know what you mean. :/
    SRB2 Name: Professor-Hedgehog
    SRB2 Server Name: The Professor's Lab
    SRB2 Projects:
    S1RB (Sonic 1 Mod - Reboot)

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