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Thread: ShadowCM's Guide: #1 Two-Way-Teleports

  1. #1
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    ShadowCM's Guide: #1 Two-Way-Teleports

    Materials:
    -2 Triangles off map
    -4 Sectors in map
    -2 Teleport Destination items
    -Beginner experience level in SRB2-DB


    Instructions: (Trust me, it's simple and easy to memorize compared to other things.)
    1. Create 2 Triangles off map in the following shape |_\
    2. Make both vertices be Linedef type 300 (follow up)
    3. Make both Horizontals be Linedef type 412 (Teleport)
    4. Give each Linedef (that you gave a type to) a new tag for each (4 total)
    5. Make a total of 4 in map sectors, two on each side of your teleport.
    6. On each side of the teleport, give the ones that are closest to the teleport/door/whatever a sector effect of 80.
    7. On each side of the teleport, give the ones that are farther from the teleport/whatever a item "Teleport Destination" in the sector.
    8. Plug in your tags like so. Make one 300 plug into a sending side of a teleport, and make the 412 on the same triangle plug into the receiver on the opposite end. Then repeat with the last two and you have a two way teleport.


    Extras:
    -You can change your teleport to do different things with different effects. By adding the effects "Block Enemies" "Not Climbable" and "Effect 4" you can silence the teleport, keep your initial speed, and your initial angle.
    -"Block Enemies" = Keep Speed
    -"Not Climbable" = Keep Angle
    -"Effect 4" = Silent


    -You can make a one way teleport by using 1 triangle and 2 in map sectors compared to 2 triangles and 4 in map sectors.


    Example of a Two-Way-Teleport:
    300 #1 Tag = 1
    412 #1 Tag = 2
    300 #2 Tag = 3
    412 #2 Tag = 4


    Sender #1 Tag = 1
    Receiver #1 Tag = 2
    Sender #2 Tag = 3
    Receiver #2 Tag = 4

  2. #2
    Join Date
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    You should repost on MB.

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