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Thread: SRB2 2.1 Released! [Latest Patch: 2.1.25]

  1. #21
    Join Date
    December 30th, 2012
    Posts
    1,426
    Level
    34
    Quote Originally Posted by Sky The Destroyer View Post
    SRB2 2.1.3 patch has been released. Added the link to the first post.
    See what I mean? XD

  2. #22
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    SRB2 v2.1.4 patch released, now with rewritten consistency failure protection and OpenGL bug fixes!
    Quote Originally Posted by Inuyasha
    ====


    v2.1.4 patch released.


    * The multiplayer consistency protection code was rewritten to help netgames be more stable.
    * You can now add files to your own server without kicking yourself out of the game (fixed for real this time).
    * A lot of video code was rewritten to add features to both renderers.
    - OpenGL now has proper transparent patch support, and can now draw both the cropped pictures in the character select menu and the small player icons used for continues.
    - OpenGL should now draw the menus and HUD in their proper locations.
    - OpenGL now supports skyboxes.
    - OpenGL should now support MD2s better.
    - Software now supports the translucent HUD option.
    - Software now supports drawing any patch at any size with any translucency level and colormap. (This is mostly of interest to those doing Lua scripted HUD work.)
    * Additional functions added to the HUD library for Lua scripting.
    * Analog mode is now properly saved and restored after exiting the game.
    * More minor bugfixes and level related fixes.


    ====


    https://files.srb2.org/srb2.org/SRB2-v214-patch.zip
    Quite the awesome update. We'll probably stay with this update for a while.
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

  3. #23
    Join Date
    December 22nd, 2010
    Posts
    1,192
    Level
    26
    Hope the stupid MD2 clone spin thing is fixed.. It's minor, but it bugs me.
    WOO!
    srb20119.png IT's fixed!


    *EDIT*
    I don't know if this happens to anyone else (also because I think these models have to be updated?), but when I get hit or slide (DSZ2) in anyway, the animation is the falling one.
    srb20121.png

    Husbando to a special kitty~♥

  4. #24
    Join Date
    March 3rd, 2013
    Location
    In France, I believe.
    Posts
    575
    Level
    38
    I don't think they changed the sprite rotation for characters, this should be "/" as before so the MD2 animations aren't supposed to do that.
    Does it happen with every MD2?
    Steam ID: Nymphali Festif | SRB2 Nickname: Lat' | Skype: superrainboom
    > "I'm a boy. What? You're laughing? ...Bitches, please, I'M FABULOUS! "

  5. #25
    Join Date
    December 22nd, 2010
    Posts
    1,192
    Level
    26
    I'm seeing that the sprites do that too, and I have no idea why.
    *going to add a GIF sometime soon*

    Husbando to a special kitty~♥

  6. #26
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    SRB2 v2.1.5 patch has been released.

    Quote Originally Posted by 犬夜叉 View Post
    ====

    v2.1.5 patch released.

    * Numerous errors in Egg Rock Zone 3 were fixed.
    - If you have any Record Attack replays for ERZ3, you must remove them before trying to play ERZ3 in Record Attack again. This is because some of the old bugs resulted in writing corrupt data to the replay files.
    * Fixed character switching while Super Sonic in netgames leaving you stuck as another character with one of Super Sonic's flashing colors.
    * Fixed an issue with resynching CTF netgames.
    * Once again fixed the game crashing if you were hanging on the center chain as the CEZ3 boss dies.
    * Fixed the final boss's bombs causing major lag in certain situations.
    * More minor level fixes.
    * Lua:
    - HUD drawing functions can now use v.patchExists(string) to check if a patch exists without having to cache it.
    - Three extra configurable buttons were added that Lua can use for custom actions.

    ====

    https://files.srb2.org/srb2.org/SRB2-v215-patch.zip
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

  7. #27
    Join Date
    March 3rd, 2013
    Location
    In France, I believe.
    Posts
    575
    Level
    38
    Welcome to Sonic Robo Blast 2, after 4 years of developement...
    Yeah, sounds like TF2 X)

    After 900 patches, the game is still glitched X)
    Steam ID: Nymphali Festif | SRB2 Nickname: Lat' | Skype: superrainboom
    > "I'm a boy. What? You're laughing? ...Bitches, please, I'M FABULOUS! "

  8. #28
    Join Date
    July 19th, 2013
    Location
    Earth
    Posts
    171
    Level
    17
    LOL Dashy! They are just doing like VALVE. Half life 3 had to be released about 10 years ago. And Portal 2 was delayed for a few years. =)

  9. #29
    Join Date
    June 22nd, 2012
    Location
    BahĂ­a Blanca, Buenos Aires, Argentina
    Posts
    16
    Level
    5
    It's so I did not go through here. The new version 2.1 is very cool (what it takes to win the special stage end xd). I have a desire to play online, but I re goes wrong -_-. Remember: I use gugel translator, so the reading may be inconsistent between.
    I need friends… and a new computer D: .

    http://www.leekspinner.com/



  10. #30
    Join Date
    March 25th, 2010
    Posts
    1,442
    Level
    58
    SRB2 v2.1.6 patch released.

    Quote Originally Posted by Inuyasha
    ====

    v2.1.6 patch released.

    * A timer was added when replaying the special stage levels via NiGHTS Mode.
    * Fixed CTF mode for what will hopefully be the last time.
    * Fixed the Scatter Ring not working properly.
    * Fixed a crash when two people with Armageddon Shields hit each other.
    * Forceskin no longer crashes dedicated servers and also outputs a special message on change.
    * Some bugs were fixed regarding Knuckles’s sliding along the ground.
    * Still more minor level fixes.

    ====

    https://files.srb2.org/srb2.org/SRB2-v216-patch.zip
    Quote Originally Posted by SRB2
    <Mystyc Cheez> I ****ING QUIT
    Mystyc Cheez left the game
    <~Sky> Am I too awesome or something?
    <X\Wind> Why is everyone on red...
    <X\Wind> Is Sky that awesome?
    Quote Originally Posted by Steam
    20:48 - Sky: one does not simply ban him
    20:49 - Wind: we must gather the chaos emeralds and blast him

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