Sonic Advance 2 Bosses
Developer Last Online: Jan 2019
Category: [Level] | SRB2 Version: v2.1.x | Rating: | ||
Submitted: April 13th, 2014 | ||||
WAD File Contains Lua Level(s) | ||||
Music / SFX(s) |
I'm going to make a separate thread for this because it's mainly for the boss fights, and doesn't add anything to the music pack.
Techno Hill 3 has been revamped by Gaga Hax, and looks like this:
srb20149.png
Other updates:
- Metal Sonic's and Brak Eggman's backgrounds are fixed (The video is how it will look in OpenGL)
- Techno Hill looks more like the vanilla stage
- Deep Sea's light has been dimmed a bit
If you have played or have seen the bosses from Sonic Advance 2, they pretty much work the same.
Download
CREDITS:
~ Gaga Hax - Stage design
~ Demnyx Onyxwing - Lua script (tweaked to fit necessities), SOC script, textures, minor stage tweaks
~ Furyhunter - Lua script for music
~ Flash Trickstar - Sending me the sound files for the boss ("Ow!", "You're going to pay for this!!1!")
Here's a video.
Techno Hill 3 has been revamped by Gaga Hax, and looks like this:
srb20149.png
Other updates:
- Metal Sonic's and Brak Eggman's backgrounds are fixed (The video is how it will look in OpenGL)
- Techno Hill looks more like the vanilla stage
- Deep Sea's light has been dimmed a bit
If you have played or have seen the bosses from Sonic Advance 2, they pretty much work the same.
Download
CREDITS:
~ Gaga Hax - Stage design
~ Demnyx Onyxwing - Lua script (tweaked to fit necessities), SOC script, textures, minor stage tweaks
~ Furyhunter - Lua script for music
~ Flash Trickstar - Sending me the sound files for the boss ("Ow!", "You're going to pay for this!!1!")
Downloads
- 2DBoss.wad (11.29 MB, 2556 views)
Additional Notes
- Please be mindful of using other people's works. If the modification is not marked as "Re-usable Content", ask the developer for permission before using their work in your mod.