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Thread: The Toy Store!

  1. #1
    Join Date
    July 8th, 2014
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    SRB2 Toy Invasion: A new mod

    Hello I am a new level designer. This is my first mod, and it will feature 20ish levels(maybe). The first level is the Toy Store full of attacking toys.
    But why are they attacking?

    Toy Store: (more attached)



    Circle Town: (full of circles)








    Egypt: (something isn't right)




    Toy Factory (of doom!):









    Tips? I worked really hard, and if you like it enough I will make more levels.
    Attached Images Attached Images

  2. #2
    Join Date
    July 19th, 2013
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    The outlook is good and very different if ither maps.
    I have a suggestion: Agressive toys that attack player (like toy cars that try to catch player, or evil rubber ducks.).

  3. #3
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    I want to add that but do not know how.

  4. #4
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    April 19th, 2014
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    Quote Originally Posted by Mystical Fire Kraken View Post
    I want to add that but do not know how.
    Try SOCing or just use me because i'm good at SOCing.
    EDIT
    Talking about enemies i found some uniduses on screenshots.
    Amateur of wading,drawing and Match

  5. #5
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    You could also copy the normal enemy sprites from srb2.srb into your WAD and put in custom versions from there, like a crawla as a toy car, a bizz as a toy plane and etc. Just be sure not to edit srb2.srb otherwise you will have a lot of trouble joining net games.

  6. #6
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    March 3rd, 2013
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    Just, the screenshot where the player is probably outside the store has... sky walls. This is a bad idea, you'd rather make a thok barrer with the same height than the ground.
    Steam ID: Nymphali Festif | SRB2 Nickname: Lat' | Skype: superrainboom
    > "I'm a boy. What? You're laughing? ...Bitches, please, I'M FABULOUS! "

  7. #7
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    April 19th, 2014
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    Quote Originally Posted by Lat' View Post
    Just, the screenshot where the player is probably outside the store has... sky walls. This is a bad idea, you'd rather make a thok barrer with the same height than the ground.
    Yeah. To make a true sky just use F_SKY1 as celing flat and then change a SkyNum in Level's Header to number of sky which you want. (Is this sky texture custom?)
    Amateur of wading,drawing and Match

  8. #8
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    July 8th, 2014
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    Update. See first post. Now the level is a level pack thingy. I want to make it around 20 levels (maybe) more tips?

  9. #9
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    April 19th, 2014
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    Maybe some Metal Sonic racing?
    Amateur of wading,drawing and Match

  10. #10
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    July 8th, 2014
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    Quote Originally Posted by Xkower8181 View Post
    Maybe some Metal Sonic racing?
    Shhhhhhhhhhhhh.... Don't give it away. Never said I would but yes. I am making a Metal Sonic race.

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