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Thread: Hangout Springs, a WIP Match map.

  1. #1
    Join Date
    August 4th, 2014
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    Somewhere in Ohio
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    6

    Post Hangout Springs, a WIP Match map.

    Hello! This is the 0.7 pre-a release! It's less glitchy! and MORE GLITCHY! May or may not include: Jesus Water, Sky Textures, Jesus Water-Fall.


    The download is probably gonna be an attachment below. Also, the map's name is MAPSL, just in case you needed it.


    Also, I think I need help.



    Here's something unrelated but it might make your day (or night). I typed in "Play my doom wad" into Translate and i got "jugar mi perdición taco" which if you translate to english it means "play my taco doom".

    here you go screenshots are coming when it's not 3:24 am est<br>
    hangspri07.wad
    thx bye

  2. #2
    Join Date
    March 3rd, 2013
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    In France, I believe.
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    Well just tested it and some things uh...
    1, The rings are not floating. You can fix that by checking the "Deaf" or "Ambush" (If you're on DoomBuilder 2) flag on it. Just right click on it to edit that.
    2, The spikes are not hurting the player, yup, you have to make a FOF to hurt the player on the top of the spikes.\

    Other than that, the map itself shows that you know how to make thok barrers, but the music choice is awful ><
    Steam ID: Nymphali Festif | SRB2 Nickname: Lat' | Skype: superrainboom
    > "I'm a boy. What? You're laughing? ...Bitches, please, I'M FABULOUS! "

  3. #3
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    I only chose that music because everybody I tested it with said it fits :O


    By the way, it's Tunes 98, the old aerial garden song.

  4. #4
    Join Date
    September 14th, 2010
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    Castle Don't touch me you filthy casual
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    Screenshots would help.

  5. #5
    Join Date
    December 22nd, 2010
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    Quote Originally Posted by Lat'
    The spikes are not hurting the player, yup, you have to make a FOF to hurt the player on the top of the spikes
    I thought you could just use the spike object, that's what I've done a while back and it worked.

    Husbando to a special kitty~♥

  6. #6
    Join Date
    August 4th, 2014
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    It used to have an icon, and i'm working on a build with FoFs, having trouble. I'll put screenshots, but expect changes.

  7. #7
    Join Date
    March 3rd, 2013
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    Quote Originally Posted by Demnyx Onyxwing View Post
    I thought you could just use the spike object, that's what I've done a while back and it worked.
    So I think you used that "solid spike" SOC. But in Vanilla SRB2, spikes are not solid for some reasons... So you have to make a FOF that hurts you on their top... It's just weird.
    Steam ID: Nymphali Festif | SRB2 Nickname: Lat' | Skype: superrainboom
    > "I'm a boy. What? You're laughing? ...Bitches, please, I'M FABULOUS! "

  8. #8
    Join Date
    August 4th, 2014
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    I just used the Ambush flag and it works good.
    I'm going to add the new version, which was made with my friend Renderer. I'll toss out a secret: It has water.

  9. #9
    Join Date
    July 19th, 2013
    Location
    Earth
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    17
    Quote Originally Posted by sethseth6 View Post
    I just used the Ambush flag and it works good.
    I'm going to add the new version, which was made with my friend Renderer. I'll toss out a secret: It has water.
    Ambush flag? Do you even have the SRB2 2.1 configure? It helps a lot while mapping.
    I'd suggest to change the outdoors part of the wall in the house visible and wooden. It would look much better.

  10. #10
    Join Date
    August 4th, 2014
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    I removed all of the house, and I instead made a house-shaped sector inside the map and put a FoF roof on it, and it's perfect!

    - - - - - - - - - -

    Quote Originally Posted by Ors View Post
    Ambush flag? Do you even have the SRB2 2.1 configure? It helps a lot while mapping.
    I'd suggest to change the outdoors part of the wall in the house visible and wooden. It would look much better.
    In DB2 it looked like that, and also i do have 2.1 cfg.

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