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Thread: Beach House - Port to 2.2

    1. Beach House - Port to 2.2 Details »

      Beach House - Port to 2.2

      Version: 1.2, by (Expressionless Admin) Colby is offline
      Developer Last Online: Nov 2024
      Category: [Level] SRB2 Version: v2.2.x   Rating: 
      Submitted: April 8th, 2024  
      WAD File Level(s)
      Re-usable Content Changes Graphics Uses Content From Other Sources Music / SFX(s)  

      A request by Mari0shi here on the forums. A port of (this) level from years back. The addon is in .wad format, because .pk3 scares me.

      Screenshots:



      Disclaimer: Screenshots are re-used from the old thread, this is a port, no major updates or changes have taken place here to warrant me taking a whole new set of screenshots at this time.

      Changelog:
      v1.2
      • Port from SRB2 2.1 up to 2.2
      • Update textures to current 2.2 standards/equivalents
      • Update MAINCFG information (music select, level select info, etc)
      • Change height of Hotel building
      • Update custom object numbers 1600 and 1601 to 1660 and 1661 (as they were being used for other vanilla objects now in 2.2)
      • Fix music slot assignment and correlating linedef tags.

      Downloads


      Credits


      Additional Notes

      • Please be mindful of using other people's works. If the modification is not marked as "Re-usable Content", ask the developer for permission before using their work in your mod.

  1. #2
    Join Date
    March 16th, 2012
    Location
    I'm at soup
    Posts
    2,381
    Level
    59
    Welcome to modifications!

  2. #3
    Join Date
    October 24th, 2022
    Posts
    1
    Level
    1
    I really appreciate it Colby, this map has so many memories attached to it.

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