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Thread: Beach House - Port to 2.2

    1. Beach House - Port to 2.2 Details »

      Beach House - Port to 2.2

      Version: 1.2, by (Expressionless Admin) Colby is offline
      Developer Last Online: Jun 2024
      Category: [Level] SRB2 Version: v2.2.x   Rating: 
      Submitted: April 8th, 2024  
      WAD File Level(s)
      Re-usable Content Changes Graphics Uses Content From Other Sources Music / SFX(s)  

      A request by Mari0shi here on the forums. A port of (this) level from years back. The addon is in .wad format, because .pk3 scares me.

      Screenshots:



      Disclaimer: Screenshots are re-used from the old thread, this is a port, no major updates or changes have taken place here to warrant me taking a whole new set of screenshots at this time.

      Changelog:
      v1.2
      Port from SRB2 2.1 up to 2.2
      Update textures to current 2.2 standards/equivalents
      Update MAINCFG information (music select, level select info, etc)
      Change height of Hotel building
      Update custom object numbers 1600 and 1601 to 1660 and 1661 (as they were being used for other vanilla objects now in 2.2)
      Fix music slot assignment and correlating linedef tags.

      Downloads


      Credits


      Additional Notes

      • Please be mindful of using other people's works. If the modification is not marked as "Re-usable Content", ask the developer for permission before using their work in your mod.

  1. #2
    Join Date
    March 16th, 2012
    Location
    I'm at soup
    Posts
    2,377
    Level
    59
    Welcome to modifications!

  2. #3
    Join Date
    October 24th, 2022
    Posts
    1
    Level
    1
    I really appreciate it Colby, this map has so many memories attached to it.

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