• Great cinematics, incredible mix of story and gameplay seamlessly
• Shadow's current VA (Kirk Thornton) has really gone the extra mile on this one, I typically dislike his performances as Shadow, but here I actually really enjoy him.
• Story is very interesting and engaging, taking old concepts and bringing them forward into new ideas, the first act is picking up pace nicely
• Gameplay and powers are fun an interesting, aside from the usual Sonic fair of platforming, Shadow makes use of several powers both old and new as shown in the game's marketing, they feel and flow pretty naturally, although the controls take a little getting used to.
• Surprisingly no bugs, glitches, or other wonkiness I've come to expect of games on launch/pre-launch, things are working as intended thus far.
• Healthy challenge, I often get A ranks on most missions first try, prompting me to still find room for improvement and replay value.
• Lots of lore, music, and concept art to unlock, plus other goodies.
• 3D hub world, good and fun.
• Stages and boss battles are very well picked, everything feels very well put together for an amazing experience.
• My gameplay time was about 4.5 hours for the Shadow Generations story. Little to no redos on stages/bosses, and only minimal side content to continue the story along. Still lots of exploration, improvements, and other replay value to be had.